South Park: The Stick of Truth works great on Nvidia Shield

Care for a sneak peek? Here you go:

Care for a sneak peek? Here you go:

Last week, we decided to step out of our comfort zone a bit and finally start that series of write-ups regarding Nvidia Shield streaming that we’ve been promising since forever. Specifically, we thought it’s best to start with an in-depth review of a AAA PC game with a special focus on the streaming aspect of it, i.e. its pros, cons, and general performance. So, we asked ourselves which potentially great game perfect for this kind of project was coming out next, and the answer was rather obvious: South Park: The Stick of Truth, of course!

The promising RPG seemed like an ideal starting point for our pocket streaming-related series, as its technical demands aren’t too high and its turn-based nature should guarantee that the game is more than enjoyable for playing on the go. We already finished the game a couple of days ago an though our write-up is nearly done, there’s a review embargo on it until March 4th (the North American release date). Due to that, we can’t really reveal much, save for assuring you that if you’re planning on streaming the game to Nvidia Shield, you have much to look forward to. So, consider this a heads-up for the huge review of South Park: The Stick of Truth and a commentary on its mobile aspect that you’ll be able to read on PGR as of March 4th (PST), as well as a… hmm… how should I puT tHIs? an Enormously obvious and Frivolous hint of somewhat related things yet to come.

Oh, and here are the game’s humble PC system requirements, in case you aren’t aware of them (note that your machine will still have to be pretty powerful if you intend to stream SP:TSoT to your Shield):

Minimum configuration:

Operating System: Windows XP SP3, Vista SP2, 7 SP1, 8 (both 32/64bit versions)
Processor: Intel Core2Duo E2180 @ 2.0 GHz or AMD Athlon X2 3800+ @ 2.0 GHz
Video card: nVidia GeForce 7900GT or AMD Radeon 2900 (512MB VRAM with Shader Model 3.0 or higher)
DirectX: DirectX June 2010 Redistributable (included on disc)
Sound: DirectX Compatible Sound Card with latest drivers
Peripherals: Windows-compatible keyboard and mouse required, optional controller

Recommended configuration:

Operating System: Windows XP SP3, Vista SP2, 7 SP1, 8 (both 32/64bit versions)
Processor: Intel Core2Duo E4400 @ 2.0 GHz or better OR AMD Athlon X2 4400+ @ 2.3 GHz or better
RAM: 4GB or more
Video card: nVidia GeForce 8800GT or AMD Radeon HD3870 (512MB VRAM with Shader Model 4.0) or better
Supported gamepad: Microsoft Xbox 360 Controller

Supported Video Cards at Time of Release: nVidia GeForce 8800GT or better, GeForce 9, GT200, GT400, GT500, GT600, GT700 series
AMD Radeon 2600 or better, HD3000, HD4000, HD5000, HD6000, HD7000, R7 and R9 series

Note: Laptop versions of these cards may work but are NOT officially supported.
Latest GeForce drivers tested: 320.49 for all series
Latest Radeon drivers tested: 13.1 for Radeon HD2600, 13.9 for Radeon HD5000 and above.

  • Kylnny

    Does the game have a level cap? I’m always afraid of limiting level caps in obsidians games. please, just answer this one, i’m the first comment after all :p

    • PortableGamingRegion

      Alright, I’m in a good mood, so here’s the first and last answer you’ll get in this thread: yes, there’s a level cap and no, it’s not hugely restricting. Still – doing a completionist playthrough I spent the last quarter of the game not leveling up.

      • Kylnny

        Sound pretty restricting to me. What’s the cap, level 20? 25?

        • PortableGamingRegion

          We’ll let you know on March 4 :)

          • kl7

            Shouldn’t a journalist’s job be breaking news without delay, not waiting until company’s alright with them publishing it? And you call yourself independent haha

          • PortableGamingRegion

            Embargoes are a standard in the industry and if Ubisoft was supportive enough to send us a review copy of the game, you bet we’re going to comply with any embargo they set.

  • enthusiast

    Finally! There isn’t a single website or publication online that takes Nvidia shield seriously.

  • Garhy

    I’m glad you’re branching out, but please don’t let the quality suffer.