XCOM: Enemy Unknown mobile port launching this week

Soon...

Soon…

Almost three months after it was originally announced, it was revealed that the iOS port of Firaxis’ Games turn-based strategy XCOM: Enemy Unknown will be hitting the iOS App Store this Thursday, June 20. The game will be released as a universal app for iPhone, iPod, and iPad and it’ll be priced at $19.99 with no additional in-app purchases. 20 bucks is a little more than what we’ve been predicting in our last few articles dedicated to the iOS port of this critically acclaimed 2012 game, though it’s certainly not surprising; Jake Solomon was announcing a “premium price” for months now.

Besides slightly downscaled graphics and the lack of multiplayer (which is going to be included in one of the game’s future updates), the iOS version of XCOM: Enemy Unknown should be identical to its PC and console counterparts, so expect a gaming experience of the highest quality. Hopefully it’ll sell well, not only because it’s a great game, but also because its potential success will determine whether Firaxis decides to port Civilization V to iOS devices. In any case, we’ll remind you of the game’s release in a few days and will hopefully manage to review it shortly after its release, so stay tuned.

  • Joah

    What about compatibility? Anything out of the ordinary?

    • PortableGamingRegion

      Not really, definitely working on the iPhone 4+ and iPad 2. 3GS is probably a no-go.

  • Adrian Roy

    Heh, I’ve been planning on buying this on iPad for a while, and I probably still would’ve…if Playstation Plus didn’t *just* add it under their free games…

    • PortableGamingRegion

      Yup, we’re aware that it’s currently a PS+ goodie. Great thing for Sony’s customers, not too great for iOS sales, even though this *is* the first real portable version.